Kte Brëqüe Hadfow (/kte/ /brɛq˔/ [massive; enormous] [drill]) is a subtropical Large City located in the Evrezdre̜t Moot of the Rosid.
The name Kte Brëqüe Hadfow is derived from the Sylvin language, as Kte Brëqüe Hadfow was founded by Tshelî, who was culturaly Wood Elf.
Climate
Kte Brëqüe Hadfow has a yearly average temperature of 14°C (57°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a cold 2°C (35°F). Kte Brëqüe Hadfow receives an average of 151 cm/y (59 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Kte Brëqüe Hadfow covers an area of nearly 203 km2 (81 mi2), and an average elevation of 3398 m (11148 ft) above sea level.
Overview
Kte Brëqüe Hadfow was founded durring the early 15th century in spring of the year 1443, by Tshelî. The establishment of the new community went well, with no major obsticles durring construction.
Kte Brëqüe Hadfow was built using the conventions of Wood Elf durring the early 15th century. Naturaly, all settlmentss have their own look to them, and Kte Brëqüe Hadfow is no diffrent. The city's buildings feature plaster covered brickwork used to form structures with an emphasis on symmetry, proportion, geometry and the regularity of parts. Orderly arrangements of columns, pilasters and lintels, as well as the use of semicircular arches, hemispherical domes, niches and aediculae can be found everywhere such that only size of building and yard can be used to measure the general prosparity of a given building's owners due to a general wealthy feeling the style gives off.
Kte Brëqüe Hadfow is buildings folow an organic layout of broad cobblestone streets whihch gives the city a shape simmilar to a tree, if one views its streets from above. The city is the proud owner of a properly designed set of renforced walls made from mighty querried stone blocks. Their construction and material choices would make a dwarf weap with joy, for each and every part of the elaborate fortifications are purly functional and robust well byond reason. Even nonexperts can tell the walls are an excelent defencive structure. Astonishigly, the exceptionaly well made fortifications are in pristine condishion, as if they had just been finished before you laied eyes upon them.
A look around Kte Brëqüe Hadfow is like a look into a broken heart. There is no planning, no organization. Everyone here clearly goes about their own thing with little thought to anyone around them who isn’t selling something they need. It’s not malicious. Heads are hung. Eyes are empty. Something truly horrible happened here once upon a time and the city never healed.
Civic Infrastructure
Kte Brëqüe Hadfow possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Kte Brëqüe Hadfow has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Kte Brëqüe Hadfow has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Kte Brëqüe Hadfow. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Kte Brëqüe Hadfow's parks.
Kte Brëqüe Hadfow has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Kte Brëqüe Hadfow.
Kte Brëqüe Hadfow has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Kte Brëqüe Hadfow has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Kte Brëqüe Hadfow has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Kte Brëqüe Hadfow has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Kte Brëqüe Hadfow has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Kte Brëqüe Hadfow has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Kte Brëqüe Hadfow has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Kte Brëqüe Hadfow's public wards, blessings, and other arcane systems.
Kte Brëqüe Hadfow has an Scientific Academy which provides higher education in the natural sciences.
Kte Brëqüe Hadfow possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Kte Brëqüe Hadfow's grid is powered by a direct leyline tap.
Kte Brëqüe Hadfow's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Kte Brëqüe Hadfow has a first rate hospital which caters to anyone in need of long term medical care.
Kte Brëqüe Hadfow has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Kte Brëqüe Hadfow has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Kte Brëqüe Hadfow's natural decorations nor waterways.
Kte Brëqüe Hadfow has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Kte Brëqüe Hadfow has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Kte Brëqüe Hadfow has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Kte Brëqüe Hadfow is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
Two or more groups of citizens within Kte Brëqüe Hadfow hate each other. Their neighbors or the local law have kept things from too-overt violence, but members of the groups will constantly interfere with their rivals and cause whatever misery they can get away with. This hate may spring from recent events, or it may be an inherited spite from old wrongs.
Kte Brëqüe Hadfow's chapel was built using a different architectural style from the rest of the town. The style used is famous for its stately symmetry, classical elements, and grand appearance. Columns and pillars, such as Corinthian columns, are often seen supporting open structures or porticos. Symmetry is an important feature of this style, with each half of a building mirroring the other. Domed ceilings and windows grace these buildings, with everything placed in a mathematical arrangement.
In Kte Brëqüe Hadfow there is no wind.
The Herd Animal, Elk (Giant) near Kte Brëqüe Hadfow are known to be almost tame, such that they can be put to domestic use.
Kte Brëqüe Hadfow's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves consuming a local toxin to channel Invocation energies of tier 3 via oratory performances.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 95
Farmers: 137
Farm Laborer: 320
Hunters: 160
Milk Maids: 133
Ranchers: 61
Ranch Hands: 124
Shepherds: 133
Farmland: 195338 m2
Cattle and Similar Creatures: 12028
Poultry: 144339
Swine: 9622
Sheep: 481
Goats: 96
Horses, Mounts, and Beasts of Burden: 4811
Craftsmen
Arms and Toolmakers: 102
Blacksmiths: 100
Bookbinders: 61
Buckle-makers: 67
Cabinetmakers: 106
Candlemakers: 178
Carpenters: 157
Clothmakers: 130
Coach and Harness Makers: 50
Coopers: 123
Copper, Brass, Tin, Zinc, and Lead Workers: 67
Copyists: 44
Cutlers: 40
Fabricworkers: 114
Farrier: 260
Furriers: 31
Glassworkers: 155
Gunsmiths: 103
Harness-Makers: 46
Hatters: 97
Hosiery Workers: 34
Jewelers: 55
Leatherwrights: 123
Locksmiths: 49
Matchstick makers: 77
Musical Instrument Makers: 69
Painters, Structures and Fixtures: 64
Paper Workers: 69
Plasterers: 65
Pursemakers: 87
Roofers: 51
Ropemakers: 48
Rugmakers: 47
Saddlers: 94
Scabbardmakers: 105
Scalemakers: 52
Scientific, Surgical, and Optical Instrument Makers: 31
Sculptors, Structures and Fixtures: 46
Shoemakers: 44
Soap and Tallow Workers: 157
Tailors: 260
Tanners: 60
Upholsterers: 69
Watchmakers: 65
Weavers: 145
Whitesmiths: 38
Merchants
Adventuring Goods Retellers: 33
Arcana Sellers: 33
Beer-Sellers: 67
Booksellers: 76
Butchers: 117
Chandlers: 117
Chicken Butchers: 128
Entrepreneurs: 49
Fine Clothiers: 117
Fishmongers: 123
Florists: 28
Potion Sellers: 80
Resellers: 229
Spice Merchants: 66
Wine-sellers: 104
Wheelwright: 77
Woodsellers: 46
Service workers
Bakers: 240
Barbers: 246
Coachmen: 66
Cooks: 209
Doctors: 97
Gamekeepers: 74
Grooms: 42
Hairdressers: 150
Healers: 135
Housekeepers: 137
Housemaids: 253
House Stewards: 133
Inns: 48
Laundry maids: 85
Maidservants: 178
Nursery Maids: 90
Pastrycooks: 150
Restaurateur: 178
Tavern Keepers: 185
Specialized Laborer
Ashworkers: 67
Bleachers: 44
Chemical Workers: 27
Coal Heavers: 100
In-Town Couriers: 102
Long Haul Couriers: 102
Dockyard Workers: 96
Gas Workers: 23
Hay Merchants: 40
Leech Collectors: 124
Millers: 104
Miners: 109
Oilmen and Polishers: 70
Postmen: 111
Pure Finder: 64
Skinners: 141
Sugar Refiners: 27
Tosher: 75
Warehousemen: 160
Watercarriers: 101
Watermen, Bargemen, etc.: 130
Skilled Laborers
Accountants: 59
Alchemist: 72
Clerk: 96
Dentists: 46
Educators: 131
Engineers: 69
Gardeners: 49
Mages: 37
Plumbers: 51
Pharmacist: 58
Professors: 21
Scientists: 36
Wizards: 21
Civil Servants
Adventurers: 45
Bankers: 65
Civil Clerks: 106
Civic Iudex: 55
Consultants: 32
Exorcist: 114
Fixers: 55
Kami Clerk: 97
Landlords: 97
Lawyers: 58
Legend Keepers: 81
Militia Officers: 370
Monks, Monastic: 150
Monks, Civic: 141
Historian, Oral: 100
Historian, Textual: 56
Policemen, Sheriffs, etc.: 106
Priests: 200
Rangers: 69
Rat Catchers: 73
Scholars: 75
Spiritualist: 85
Slayers: 27
Storytellers: 174
Military Officers: 171
Cottage Industries
Brewers: 141
Comfort Services: 155
Enchanters: 55
Herbalists: 56
Jaminators: 178
Needleworkers: 155
Potters: 82
Preserve Makers: 137
Quilters: 68
Seamsters: 267
Spinners: 137
Tinker: 53
Weaver: 123
Artists
Actors: 49
Architects: 18
Bards: 70
Costumers: 30
Dancers: 58
Drafters: 31
Engravers: 38
Fine Furniture Carpenters: 23
Glaziers: 49
Inlayers: 45
Musicians: 155
Painters, Art: 24
Playwrights: 48
Sculptors, Art: 43
Wood Carvers: 150
Writers: 178
Produce Industries
Butter Churners: 155
Canners: 141
Cheesmakers: 150
Ice Merchants: 21
Millers: 100
Picklers: 80
Smokers: 61
Stockmakers: 56
Tobacconists: 76
Tallowmakers: 104
18014 of Kte Brëqüe Hadfow's population work within a Foundational Occupation.
1068 work in Agriculture
4035 work as Craftsmen
1490 work as Merchants
2696 work as Service Workers
1817 work as General Laborers
746 work as Skilled Laborers
2602 work as Civil Servants
1607 work in Cottage Industries
1009 work as Artists
944 work in Produce Industries
29137 of Kte Brëqüe Hadfow's population do not work in a formal occupation, but do contribute to the local economy. 962 (2%) are noncontributers.
Points of Interest
Kte Brëqüe Hadfow has a substantial mill pond located a short distance from town.
POI
History
The the a war pick of Abjuration, an a war pick imbued with great amounts of Abjuration energies was created near Kstopsvvèvdà Gíhm by in time immemorial, reportedly some time during the early 2nd century.